DirectX problem

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DirectX problem

Postby donbarbucio on Wed Jan 27, 2010 5:10 pm

Hey guyz!

Ive got Buccaneer from STEAM and when i initialize it it shows a DirectX Error and it doesnt start
ERROR
"Failed To initialize Direct 3D! make sure you have directx9, and are running a graphics card that supports Pixel Shading 1.1."

I have Directx9(or higher) and a graphics card with pixel shading 1.1 (or higher).
Any ideas?
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Re: Reporting Game Issues

Postby Spack on Fri Jan 29, 2010 3:30 pm

Do you have an ATI or nVidia card? Which model?

If, as I suspect, you have an onboard Intel graphics chipset, then you're out of luck. The pixel shader in the Intel chipset are barely 1.1, and there's no hardware texture & lighthing, so the game engine can't initialise.

If however you do have an ATI or nVidia based system with the appropriate hardware, then you also need to ensure that you are running the DirectX 9c from November 2008 or later, and that you are running drivers for your graphics card that are no older than around August 2008. The download location for the DirectX 9c updates is available in the stickied support topic here: viewtopic.php?f=12&t=195

I've also split this into it's own topic as it wasn't related to the stickied post you'd replied to.
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Re: DirectX problem

Postby GeekBoy on Fri Apr 23, 2010 6:56 pm

This is NOT true.

I have the mobile intel 4 series express chipset that supports Pixel Shader 4.0 and Vertex Shader 4.0 (http://www.intel.com/support/graphics/sb/CS-014257.htm), but yet I get the same message also.


Either Intel is lying, or your software is buggy.
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Re: DirectX problem

Postby CanadianDesperado on Wed May 19, 2010 3:41 am

I don't understand, it's giving me this error. I have intel onboard graphics on my laptop, GMA 950. But according to wiki, this chipset supports up to PixelShader 2.0??
http://en.wikipedia.org/wiki/Pixel_shader#Hardware
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Re: DirectX problem

Postby Spack on Fri Jun 18, 2010 3:20 pm

The GMA 950 definitely does not support pixel shader 2 in hardware - I have the same chipset in my laptop. I've never yet found an Intel chipset that does what it claims to do.
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Re: DirectX problem

Postby jedi191 on Sun Aug 08, 2010 7:03 pm

not wrong with dx 9.0c but the **** a s s pixel shader 1.1.0 oh & sorry 4 swearing but can some1 help.
where can i download Pixel Shader 1.1 so i can play this boat game.

Note: i downloaded it from steam.
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Re: DirectX problem

Postby Spack on Mon Aug 09, 2010 6:49 am

Pixel Shader is a hardware feature, not software - you can't "download" it. Some chipsets have a software emulation (such as a few of the Intel chipsets), but these are very slow and I don't think the game engine supports it anyway.
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Re: DirectX problem

Postby jedi191 on Mon Aug 09, 2010 6:31 pm

You r right but i don't get that u say the game does not support it because it says what it told the 1st poster of this msg but i guess you r right.

I need 2 buy & upgrade a new umm chipset or a new circuit board or something that has & supports it so i can use it 2 download this game but i wonder if i find a higher version that lets me download & install it manually 4 free... i wonder if it will let me still play.




:?: :?: :?:
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Re: DirectX problem

Postby Spack on Tue Aug 10, 2010 4:13 am

Integrated chipsets are not replaceable. If your motherboard supports adding a graphics card then you could add a support graphics card, if it doesn't then you will not be able to play the game. It's as simple as that.

It may be possible to upgrade the Intel driver (for Intel chipsets) to improve support and get the game running, but software pixel shaders are slow and the game may run very slowly as it makes heavy use of pixel shaders.

My current laptop has the ATI R200 IGP integrated graphics (http://en.wikipedia.org/wiki/Radeon_R200) which claims to support PS 1.4, and this also cannot run Buccaneer. There is no pixel shader 2 (the minimum requirement for the game) upgrade for this chipset, so I have no way to run the game on here - but I use the laptop just for net access from my living room so it's no big problem for me, I just play on my desktop PC.

The bottom line is that trying to run games that make heavy use of 3D hardware features on a basic integrated graphics chipset is almost always going to result in either the game not being to run, or running so slowly as to be unplayable. They are designed for use on laptops and budget PCs that are not intended for playing sophisticated games on.
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Re: DirectX problem

Postby jedi191 on Tue Aug 17, 2010 7:05 pm

Ok u should add me as friend but yes that sux.

idk why they just can't make all pc's support every game but it's impossible because they had 2 invent games that need more of something and they also had 2 invent 2 many kinds of drives & os & um yes as we say graphics cards and circuit boards so ty 4 everything


:D
ADD me plz oh and sorry this was so long :oops:
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