NIGHT SKIES

General chat about the game. Ask us a question etc.

Re: NIGHT SKIES

Postby harveyg on Mon Mar 15, 2010 8:51 pm

Thanks all !! Yeah, I'm glad you like it :D

Now, lets not get too excited just yet ! There are many, many steps to getting this new game live. It's not just an art update to the existing game, it's a completely different engine and completely new art update for just about everything in the game, so it wouldn't be something we could just patch into the existing game...We jumped though hoops for the second half of last year to get this into a quality so that we can release it onto Xbox Live Arcade and brand the release BuccaneerHD and boy do I think we nailed it :P ...but in order to do this we'll need the publishing deal for a start, the cash to do it and many other factors to fall into place too. This is fully working in GarageGames new Torque3D Beta though, and we're still getting impressive framerates on my benchmark AMD 3000 with a GForce 9500GT ..... BUT Torque3D works on PC, Mac, and Xbox360 so in theory we could release BuccaneerHD on all 3 of these formats, depending on what happens with deals etc. or any exclusivity, it does look really stunning running though, ....hope that clears things up a bit ....I'm being as open as I can, but our dream has always been to release the game on 360 and PC, I'd be the happiest man alive if we could bag a 360 deal and make Buccaneer much more 'infamous' ... the XBLA release would ensure reviews in mainstream magazines, and raise awareness of the PC game too, it would be great for the Multiplayer numbers......

Things to note that have been added, I'm sure I've missed some off here..

We’ve completely remodelled the Tavern interior where you save your scores and check out high scores etc. It’s been completely rebuilt and retextured.

New 'Kraken Cult' pirate faction

New campaign levels against the Kraken Cult !!!

New sky.

New high-res terrain textures,.

Realtime shadows

Post FX such as HDR, God Rays etc.

Amazing water with real waves etc.

new wake system

Ships now pitch around on the water


Objective buildings destroyed using Physics

All ships now break apart using Physics

Ragdoll pirates fall of the ships when sunk !

Ships have jumped from about 2000 polys to 10,000 polys at their highest LOD and all normal maps work so, so much better,

Brand new sail normal map system to take advantage of the improved rendering.

Dark levels look great with the new rendering, we now have moonlit mission Paolo!!

Foliage in levels ! We couldn’t get the framerate with these in before, but it seems to be coping with ease… we intend to have them animated too etc.

THE KRAKEN !! :o

and the lighting Nev managed to get into the levels is stunning...

and tons of other stuff....honestly, this is just scratching the surface...
YAAAAAR !!!
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Re: NIGHT SKIES

Postby mrtiffany on Tue Mar 16, 2010 10:07 am

So its a new game and we have to buy it new-no update.
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Re: NIGHT SKIES

Postby harveyg on Tue Mar 16, 2010 9:04 pm

It's not even a game at the moment, it's a 4 level tech. demo to show what torque3D can do.....Don't worry though Mr tiff, we'll make sure we work out a way to get our greatest pirate captains a copy !! be patient though, this is going to be another epic journey to see it out there.... ;)
YAAAAAR !!!
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Re: NIGHT SKIES

Postby mrtiffany on Wed Mar 17, 2010 9:55 am

I am greatly mooved.... :D
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Re: NIGHT SKIES

Postby Paolo on Tue Mar 30, 2010 6:07 pm

could you play in the multiplayer mode as the kraken cult, the grey pirates or the scarlet pirates factions...? not just the golden buccaneers or the crown. :?:
shiver me timbers!!
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Re: NIGHT SKIES

Postby Paolo on Wed Apr 28, 2010 8:49 pm

so... anything new about this demo? :?:
shiver me timbers!!
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Re: NIGHT SKIES

Postby mrtiffany on Thu Apr 29, 2010 6:36 pm

I think the game will go down-I think players care not in the first place about very good grafic but that their are enough plaers online for multiplayer. Nobody plays it online-I tried it for so long.Do something-or the next buccanner will die the same way!!
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Re: NIGHT SKIES

Postby Paolo on Fri Apr 30, 2010 2:32 pm

when are the bucc multiplayer battles hosted? :?:
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Re: NIGHT SKIES

Postby mrtiffany on Fri Apr 30, 2010 4:30 pm

actually nobody cares about it - I hosted for month and waited sometimes for hours before somebody showed up-and if I did not responded directly they left!
I have a group of emailadresses i sent an emal to them when I host/play-and sometimes somebody comes:
ralf.lembke@gmx.de
write me and I put u in the list
I am also in some chats like ICQ, MNS, Yahoo, Skype-thats mostly also very easy to arrange a battle
Stickmanstudios should organize such battels-or the game will be lost....
We need more Subs! Just came nearer and I turn You into one...
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Re: NIGHT SKIES

Postby Paolo on Sun May 09, 2010 9:17 pm

I supose thats all for now...
shiver me timbers!!
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